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OpenGLES • Re: OpenGL processing of v4l2 camera buffers

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Ohh didn't know about ARM NEON, I tried and could achieve 30 fps (which is actually my MIPI framerate) and it's sooo much easier to implement compared to openGL!

Just a small downside I could see is that the framerate decreases if I start other CPU tasks, do you have any tips for that ? Maybe it's just the desktop environment that uses NEON too, could it be ?

Statistics: Posted by f_cam — Mon Jul 07, 2025 2:01 pm



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